Where in the world is Obleo

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SimCap

Cost efficient -All in one Touch app screen capture (both video and stills) SimCap worth a look for promo iPhone screens. The video allows to track multi-Touches with circles in the capture. It pretty cheap @ $15 to help spice up your promo screens on your website.

More info @ http://www.jaml.co.uk/simcap.html

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Filed under  //   dev tools   iphone development   OS X   tools   Touch app development  

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iSimulate

iSimulate is an application/library pair designed to solve the issue of not being able to use multi-touch and the accelerometer in the iPhone Simulator. iSimulate wirelessly sends multi-touch events, the accelerometer data, and the GPS location to the iPhone Simulator.

This is ratter useful for recording video trailers of iPhone Apps using video screen capture.

We got this, really for doing video trailers. I had only used still screens before and wanted to move over to more of a video preview. That actually recorded the events of the device, with a clean view for the record.

Another developer suggested taking a look at this. All I can say it well worth a spot in my tool box. Check it out for your self maybe you find it useful also.

It really a pretty smart and useful tool, for any iPhone app developer. It is much better than just using it for the application of taking video trailers. If you very used the iPhone Simulator, you would understand, just by watching the above video.

Go check it out. Worth the time, and price.

More Info @ http://www.vimov.com/isimulate/

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Filed under  //   dev tools   development   iPhone   iphone development   iPhone Simulator   iPhone Video Screenshots   iSimulate   OSX Development   SDK   Touch app   Touch app development   Video screen shoots   X-Code  

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RunRev's Official Launch Event at the Varnish Fine Art Gallery, SF.

RunRev's Official Launch of RevWeb and version 4.0 of Rev Studio, Rev Enterprise and the now Free Rev Media Web Authoring Tool. Will take place Wednesday, November 11, 2009. In San Francisco, CA.

This one-of-a-kind event will be the formal introduction to the world of RunRev's exciting new platform: a single, memorable language for Web, desktop, and server.

If your in or near San Francisco, CA. you can join in the event for free. Just RSVP that your going and meet some of the brilliant people at RunRev Ltd. plus get some added goodies.

More info on the event @ http://www.runrev.com/newsletter/october/issue80/newsletter1.php

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Filed under  //   art   desktop development   dev tools   development   Fine Art   Gallery   game dev   Linux Development   linux web   Mac Development   on-Rev   OSX Development   programing   rev   rev Enterprise   rev made   rev Media   rev server   rev studio   rev talk   Revolution   revweb   runrev   Runtime Revolution   San Francisco   server development   SF   Tech News   web development   Windows Development  

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Animation Engine 3 Released today.

Animation Engine 3

 

Animation

DerBrill Multimedia today released AE 3 for runrev. With some amazing new commands like: aeChangeHeight, aeChangeWidth, aeChangeRect, aeChangeHScroll , aeChangeVScroll and a few others to an already valuable library.

If you haven't used it or seen the new version of Animation Engine. I highly suggest checking it out. It has a 14 day try out. more info @ http://www.runrev.com/products/related-software/animation-engine-2/

 

added: I found out if your only upgrading from a past version it cost only $39 USD to upgrade. For That price I renew asap to the new version. After a day of using the new commands, It's worth not passing up. I use AE for mostly User experience and the new addtions work well for that.

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Filed under  //   AE   animation   cool stuff   dev tools   game dev   Linux   Mac   motion   motion art   runrev   web   Windows  

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Make 8-bit video game sounds with cfxr

A cool little open source sound generator, designed for video game sounds.

Check it out @ http://thirdcog.eu/apps/cfxr#

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Filed under  //   8-bit sounds   audio   dev tools   game dev   Open Source   OS X   sound effects   sound generation   Windows  

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GameSalad, Simple game creation for iPhone and Web

Do not understand programing? Do not worry. GameSalad is an Automator type creation tool for games and animation. Interesting concept, and it works. It can be used by traditional programers as a truly rapid prototyping tool. Or by anyone as designed. A simple to use, game creation tool. Web base games need a plug in.

 iPhone publishing is just around the corner. (Here the first live iPhone game made with GameSalad, below)

What ever the needs you have, This tool could become very useful.  Playing around and testing this product, was and has been truly amazing and fun. Start with a template and play around just as if you where using Automator and make something. One click publishing. with embed tags to put anywhere.

(Below are a few more, screens of the gameSalad interface)

 

Here is a video I found on youTube that speaks for it self.

If you are a programer looking for prototying. A gamer looking to make your own game, or just curious. I recomend checking out GameSalad. It is a great tool for any need. It is also fun toying around with. Check it out. It currently only works on OS X 10.5 or later with an Intel Processor.

More Info: gamesalad.com

media via gamesalad.com

----------------------
Added Oct 5th iPhone Deployment now available.
Bit pricey to say the least, consider unity 3D only $199 for there iPhone indy version (and also supports the web, Mac & windows DT). more info @ http://gamesalad.com/products/iphone

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Filed under  //   animation   apps   dev tools   game dev   game publishing   games   GameSalad   Intel Mac   iPhone   iphone development   iPhone games   iPod Touch   multi media   OS X   OSX Development   tools   web development   web games  

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New Unity 3D tutorials and assets

Unity 3D has posted a few new tutorials and assists for it game engine and tools. They are worth checking out, even if you never used Unity. As there is a 30 day demo to try them out. If you need to do 3D programing Unity 3D is one of the easiest and well supported products available and is cheaper that Torque. 

 

Also Unity iPhone plugin v1.5 is also out. with updates.

 

More Info @ http://unity3d.com/

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Filed under  //   dev tools   game dev   iphone development   unity   unity 3d   Unity 3D iPhone plugin   unity web  

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168 hours later and runrev has not crashed or frozen once.


If you every programed with run rev, You most likely came across crashes, freezes and buggy occurrences. That wiped out hours of work. It was the one thing that keep me renewing real basic for the last 6 years even though I never once used it in the past 5 years.

It what proclaimed the phases buggy as hell, when referring to the runrev IDE. By many of people that used this tool.

Then one day, this other developer team Daniels and Mara announce a new out of the IDE editor specially designed for run rev. I was like, what this? what about GLX2? I was honestly confused in this new direction and tool.

Then heard a few claims that this might just stop the crashes and freezes and even from people using the tag line. "rev is buggy as hell" That these terms would go away, by just switching to an outside editor. Yah that is hard to believe, you can say it because I did.



Well I am always the curious type and will try anything to see what it will do. If you ever followed the "where in the world is obleo" blog, You know I rip the hell out of junk, after test driving everything. and seldom praise anything for being a well made tool or app. ( because I am not a PR department, if you make crap . I well tell the world about your crappy-ness. I do not favor one company over another.) I am a OS X user (because it works and crashes seldom), but I still rip Apple when they screw up big, (which is more often that one can imagine.)

This new editor tRev by Daniels and Mara. Well I was not especting much. But to my surprise runrev never crashed once in a full week. That never has not happened before. While T-Rev is still in beta, I switch to it now, because it works. While I think it is missing a few things from what I would love it to have. It works It does not crash the runrev IDE! (like revs built in editor) it saves hours of frustration and is worth the cheap price tag.

The term "rev is buggy as hell" Has gone away. Rev was not buggy! the built in rev editor was (is) buggy, the built in IDE editor, points to where all the past problems came from. I know you do not believe me. I know , I really really do.

All I can say is give it a test drive, and try it out. You will see. All the problems that seem like bugs, all the problems that crashed it, froze it and frustrated you will go away. I was and still am truly amazed that finally a solution is here to fix these issues.

Bravo, for finally fixing the hell of working with in runrev. T-Rev is worth every penny. Do not be a cheap-o, pick it up and save your self so many headaches and future frustration.

Remember a computer should help people, not drive them mad. The only way to stop the madness is to use tools that work, and stop using the many that do not work well to cause frustration and angry in the first place.

Now I also can say runrev is truly a great tool, minus that bad built in editor.


more info @ http://reveditor.com/

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Filed under  //   dev tools   development   runrev   Runtime Revolution  

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UNITY: Butterfly Demo

Unity added a new, different live web demo to there site. Control a butterfly. It is always neat to see what else one can do with this great tool.

see it @ http://unity3d.com/gallery/live-demos/index.html#butterfly

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Filed under  //   cool stuff   dev tools   game dev   live demo   unity   unity 3d   unity web   unity3d Built  

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Layers: Screen Capture

This might be one of the best screen capture apps yet. I still love using yellow mugs SnapNDrag freeware one, And Screen Steps for easy to build manuals. But Layers uses a complete different approach. You can capture anything and everything and it is a full psd layered image to edit in any image editor (like pixelmator and gimp) that supports layers. You can also drop out backgrounds etc. It really worth downloading the demo and playing around with to see what this bad boy can do. As it does many things other screen capture apps do not.

It's like someone really thought this one out. and I like it.

more info @ http://the.layersapp.com/

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Filed under  //   apps   capture   dev tools   OS X   tools  

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