Where in the world is Obleo

mindless overall Mumbo Jumbo 
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RunRev's Official Launch Event at the Varnish Fine Art Gallery, SF.

RunRev's Official Launch of RevWeb and version 4.0 of Rev Studio, Rev Enterprise and the now Free Rev Media Web Authoring Tool. Will take place Wednesday, November 11, 2009. In San Francisco, CA.

This one-of-a-kind event will be the formal introduction to the world of RunRev's exciting new platform: a single, memorable language for Web, desktop, and server.

If your in or near San Francisco, CA. you can join in the event for free. Just RSVP that your going and meet some of the brilliant people at RunRev Ltd. plus get some added goodies.

More info on the event @ http://www.runrev.com/newsletter/october/issue80/newsletter1.php

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Filed under  //   art   desktop development   dev tools   development   Fine Art   Gallery   game dev   Linux Development   linux web   Mac Development   on-Rev   OSX Development   programing   rev   rev Enterprise   rev made   rev Media   rev server   rev studio   rev talk   Revolution   revweb   runrev   Runtime Revolution   San Francisco   server development   SF   Tech News   web development   Windows Development  

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Google Chrome for OS X and Linux


Developer builds of google chrome for OS X and Linux are now available
@ http://blog.chromium.org/2009/06/danger-mac-and-linux-builds-available.html#

works good with on-rev.

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Filed under  //   apps   chrome   Linux   on-Rev   OS X  

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Program your Website in Plain English

When I first heard of On-Rev from a great Rev Mentor post, I was curious. When I saw a webinar, I wanted it ASAP. So what is this? On-Rev is a new web service from Runtime Revolution. It's hosting yes, but it a bit more beyond that. The real deal here is you can do server side scripting in the easy to learn Revolution syntax. (that plain english like, small-talk like scripting)

Personally I just began experimenting with on-rev as I just signed up for it a few days ago. From my first sample test, this will change everything for a desktop programmer like me. I am not a web guy, I do not pretend to be a web guy. From what i've done so far I was able to program as I would in a desktop programming environment, and start hammering out high quality web class apps.

When a such a revolutionary thing like this comes out and allows some one who a desktop app / game developer to move on into the realm of high class web apps, with no new syntax learning. It gets one high review from me. I am pretty amazed by it. I give two thumbs up to everyone at Runtime Revolution and On-Rev for building this great thing. 

I highly recommend this (on-rev) to all desktop developers and you web guys to. There still one day left of there founders deal of a life time. To get in on the ground floor and save some real money in the long run. I just got an email today from the head honcho Kevin Miller at Runtime Revolution and they now have some video showcasing what you can do with the On-Rev scripting. Worth taking a journey over to there On-Rev site for more info.

I hope to have my domains in place by next week (there still transfering) I will post a link to what a desktop developer guy can do on the web with On-Rev. I never though I could do stuff on the web like this, within only a few days. Thanks to Runtime Revolution and On-Rev, I can. Pretty cool stuff. (once I have the web tagging info down pat and in my head. I think I could cut a few days into a few minutes. Well maybe hours?)

Check it out @ http://www.on-rev.com/revolution/overview/


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Filed under  //   dev tools   on-Rev   Runtime Revolution   web development  

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It's Christmas in April

A number of tools I regularly use where updated in the christmas of April. It's like I woke up christmas morning and santa delivered a bunch of goodies that I can not wait to play with.

Revolution released version 3.5. Witch took some time reading over some key info, but I was amazed by the simplicity that was needed to get it to work (data grids rock). Apple seeded developer pre releases, (that I can not talk about under trade secret agreements.) Unity 3D dropped version 2.5 on us, that improved 3D programing so much that it cut the production time almost in half (also windows deployment, now free in indy licensing).

cont. below ....

           

Real Basic gave us version 2009. It almost sat in the box, as time to play has been giving to other tools. I picked up Flash CS4 Pro, wow what an improvement. Revolution came back around and announced on heck of an offer for a new on-rev web service, that I just could not pass up. QT released updates to the best cross platform c++ tool (the cocoa framework wrapper rocks). And now Unity 3D has updated it's iPhone plug in. Which got top play time next to revolution as of now. 

 It is like amazing I have all these new tools but limited time to play with only a few at a time. The juices are flowing with new concepts of ideas. It christmas in April and I feel like a little kid again, having fun with all my new toys.

Who said "When it rains it pours" ? Because it sure seems that is the way it works. 

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Filed under  //   ADC   dev tools   Flash CS4 pro   on-Rev   QT   Real Basic   Revolution   unity   unity 3d   Unity 3D iPhone plugin  

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